Digimon (Japanese: , Hepburn: Dejimon, branded as Digimon: Digital Monsters, stylized as DIGIMON), short for "Digital Monsters" ( Dejitaru Monsutā), is a Japanese media franchise encompassing virtual pet toys, anime, manga, video games, films and a trading card game. The franchise focuses on the eponymous creatures, who inhabit a "Digital World", a parallel universe that originated from Earth's various communication networks.
The franchise was created in 1997 as a series of virtual pets, intended as the masculine counterpart to Tamagotchi. The creatures were first designed to look cute and iconic even on the devices' small screens; later developments had them created with a harder-edged style influenced by American comics. The franchise gained momentum with an early video game, Digimon World, released only in Japan in January 1999. Several anime series and films including its first anime incarnation, Digimon Adventure, which based on both video game and digital pet have been released, and the video game series has expanded into genres such as role-playing, racing, fighting, and MMORPGs.
Conception and creation
The Digimon franchise began as a series of virtual pets created by WiZ and Bandai, intended as a masculine counterpart to the more female-oriented Tamagotchi pets.[2][3] It was released in June 1997[1][4] with the name Digimon,[5] short for Digital Monster.[6][7] This device shows to players a virtual pet composed entirely of data and designed to play and fight.[1][5][8][9]
In February 1998, the DigiMon fighting game, compatible with Windows 95 and developed by Rapture Technologies, Inc., was announced.[10] The one-shot manga C'mon Digimon, designed by Tenya Yabuno, was published in the Japanese magazine V-Jump by Shueisha in 1997.[11][12]
A second generation of virtual pets was marketed six months after the launch of the first, followed by a third in 1998.[13] Each player starts with a baby-level digital creature that has a limited number of attacks and transformations[14] and to make the creature stronger by training and nourishing the creature;[1][5] when the player is successful in a workout, the Digimon becomes strong, when the player fails, the Digimon becomes weak.[1][5] Two devices can be connected, allowing two players to battle with their respective creatures, an innovation at the time,[1] however, the battle is only possible from the moment the creature is in the child level or bigger.[1] Playgrounds and subways were where the majority of users of the apparatus were concentrated; The virtual pet was banned in some Asian schools by being considered by parents and teachers as very noisy and violent.[15] The first Digimon were created by Japanese designer Kenji Watanabe, influenced by American comics, which were beginning to gain popularity in Japan, and as such began to make his characters look stronger and "cool." Other types of Digimon, which until the year 2000 totalled 279,[16][17] came from extensive discussions and collaborations between the Bandai company members.[18]
The original Digital Monster model that was released in 1997 sold 14 million units worldwide, including 13 million units in Japan and 1 million overseas, up until March 2004.[19] By 2005, more than 24 million Digital Monster units had been sold worldwide.[20]
Premise
Though most works in the franchise are contained within their own continuity, they all share basic setting and lore elements. Most Digimon stories begin with a human child coming into contact with a Digimon, either through accidentally entering the Digital World [21] or encountering a Digimon who has come into the human world.[22] The child or children will find themselves equipped with a "digivice", a device modelled after the series' virtual pets that enables them to empower their partner Digimon.
While some digimon act like wild beasts, many form small societies and follow governing bodies such as the Royal Knights[23] or Digimon Sovereign.[24] Digimon can grow through evolution (or "digivolution" in most English-language dubs) by absorbing additional data and changing forms; the process is normally linear but there are other methods. For example, "Jogress" (a portmanteau of "joint progress"; "DNA Digivolution" in most English-language dubs)[25] is when two or more Digimon combine into a single being. Though evolution can occur naturally, Digimon can progress faster and into stronger forms when partnered with a human.
Anime
Television series
Multiple Digimon anime series have been produced by Toei Animation since 1999. The first of these was Digimon Adventure; it began as a short film, but after its storyboard was finished, a request for the film to become a television series was made.[26] The film debuted in theaters a day before the series debuted on TV.
The first six Digimon series were adapted into English for release in Western markets, with the first four treated as a single show under the collective title Digimon: Digital Monsters.[27] The sixth series, Digimon Fusion, was only partially localized; its third season was never adapted into English.
Overview
No. | Title | Episodes | First aired | Last aired | Network |
1 | Digimon Adventure (1999) | 54 | March 7 1999 | March 26 2000 | Fuji TV |
2 | Digimon Adventure 02 | 50 | April 2 2000 | March 25 2001 | Fuji TV |
3 | Digimon Tamers | 51 | April 1 2001 | March 31 2002 | Fuji TV |
4 | Digimon Frontier | 50 | April 7 2002 | March 30 2003 | Fuji TV |
5 | Digimon Data Squad | 48 | April 2 2006 | March 25 2007 | Fuji TV |
6 | Digimon Fusion | 79 | July 6 2010 | March 25 2012 | TV Asahi |
7 | Digimon Universe: App Monsters | 52 | October 1 2016 | September 30 2017 | TV Tokyo |
8 | Digimon Adventure (2020) | 67 | April 5 2020 | September 26 2021 | Fuji TV |
9 | Digimon Ghost Game | 67 + 1 special | October 3 2021 | March 26 2023 | Fuji TV |
Total |
| 519 episodes |
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Films
Several Digimon featurette films were released in Japan, with some of them seasonal tie-ins for their respective television series. Footage from the first three films was used for the American-produced Digimon: The Movie.
Title | Originally released |
Digimon Adventure | March 6 1999 |
Digimon Adventure: Our War Game! | March 4 2000 |
Digimon Adventure 02: Part 1: Digimon | July 8 2000 |
Hurricane Touchdown!! / Part 2: Supreme |
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Evolution!! The Golden Digimentals |
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Digimon Adventure 3D: Digimon Grand Prix! |
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Digimon: The Movie |
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Digimon Adventure 02: Revenge of Diaboromon |
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Digimon Tamers: Battle of Adventurers |
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Digimon Tamers: Runaway Locomon |
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Digimon Frontier: Island of Lost Digimon |
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Digital Monster X-Evolution |
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Digimon Savers 3D: The Digital World in Imminent Danger! |
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Digimon Savers: Ultimate Power! Activate Burst Mode!! |
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Digimon Adventure tri. Chapter 1: Reunion |
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Digimon Adventure tri. Chapter 2: Determination |
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Digimon Adventure tri. Chapter 3: Confession |
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Digimon Adventure tri. Chapter 4: Loss |
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Digimon Adventure tri. Chapter 5: Coexistence |
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Digimon Adventure tri. Chapter 6: Future |
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Digimon Adventure: Last Evolution Kizuna[28][29] |
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Digimon Adventure 02: The Beginning[30][31][32] |
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